![]() ![]() Accuracy 85, -20% damage, +2.0% crit chance. * Captivate (useable 2, 3 targets 2, 3): Ranged. Also has debuffs with base chance 100%: +8.0% crit chance against that enemy and -4 SPD. * Expose (useable 1, 2, 3 targets 1, 2, 3): Melee. Back one, accuracy 90, -60% damage, +1.0% crit mod. ![]() * Impale (useable 1 targets all enemies simultaneously): Ranged. Basically her Point Blank Shot equivalent. 100% base chance of inflicting 2 points of blight damage for 3 turns. ![]() * Adder's Kiss (useable 1 targets 1, 2): Melee. Also has 100% base chance for a 2-point pull and -2 SPD penalty. 500% chance to bypass enemy guards and break them. * Puncture (useable everywhere targets everywhere): Ranged. It's early game yet, so I'm not sure how much numberless armour-piercing reduces enemy PROT (I assume it's capped because of the Bandit Cannon). Forward one, accuracy 90, -20% damage, +2.0% crit mod. * Pierce (useable 1, 2, 3 targets 1, 2): Melee. She's quite fragile, but has ways of making up for that.īase stats: 20HP, Dodge 7, Speed 5, 5-10 damage, 7.5% crit chance.Ĭolour schemes: Yellow, purple, black, blue. The Shieldbreaker herself: The best way I can describe the Shieldbreaker so far is that she's a high-mobility class with a particular focus on bypassing enemy defences and blighting enemies. So the Shieldbreaker DLC is up and I have it.Īdmittedly I haven't had much time to play around with it so far - my computer's running hot at the moment for some reason, and I wanted to start a new game with her - but here are some first impressions. ![]()
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